Proton SDK now supports Mac OS X as a target – just in time for LD

Yep, you can now compile a native OS X app of your p+ project!

This is a feature I’ve been wanting for a while because I:

  • Can release a proper native Dink HD for Mac – (will be free)
  • Can release things  to the new Mac App Store.. not Dink because of problems with in-game DMOD downloading and their submission rules, but other things.
  • Can create Mac versions of my ludumdare 48 entries to allow more people to play it.  Yeah, LD is almost here already and I hope to be able to participate.

It looked a bit too hacky to try to support OS X and iOS builds in the same xCode project so I did them separately – but because you can drag and drop project items between them it’s very quick to setup.

I’ve added OS X xCode projects in  the OSX subdir of RTSimpleApp and RTBareBones on svn.

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