Released (well, comitted to svn) a huge Proton SDK update.
Includes many new features and bugfixes, but probably the most exciting thing is that the Blackberry Playbook was officially added as a target – p+ now compiles to six platforms!
Sold a couple “no attribution required” licenses to Proton.. yay. Unfortunately I can’t tell you for which games due to the agreement…
… but one of them has hit one million downloads on Android!
Proton SDK (aka p+) is a component based C++ framework that is optimized for GL/GLES based mobile cross-platform game development. Supported platforms: Windows, Mac OS X, iOS, Android, HP WebOS, and t…
I’m running ubuntu and the rtlooneyladders isn’t working
if you could also check in the font trajan big font .rtfont,
and I get a message after faking the font file above:
Couldn’t load surface interface/title.rttex
Hmm, can you post in the forums? We need Aki to see it, he’s maintaining the linux stuff. Forums: http://www.rtsoft.com/forums/forumdisplay.php?27-Proton-SDK-General-Discussion
The font and .rttex files are created during the media processing stage – check the linux info on the proton wiki ( http://www.protonsdk.com ) and it will show how to build media for the various projects.