Dungeon Scroll on your Android for free today – Open beta

NOTE: Beta over, the game is now released!

Want to play the full version of Dungeon Scroll on your Android 1.6+ phone for free?

BINARY UPDATED Oct 14th, V0.9.2 Beta 3 released with the following changes (same download url)

  • Soft keyboard/alerts now show up in landscape mode instead of portrait
  • Fixed problem with not being able to bring up soft keyboard if you task switched and came back while entering name
  • G1 performance improved nearly 2x  (possibly others)
  • Game dictionary improved
  • Tweaked help menu
  • I can’t figure out how to fix input issues with custom keyboards that don’t send proper keystroke info (Swype, etc) so I’ve added a warning to the name input screen.  It is possible to task switch out, change your input system and come back in and finish entering your name.
  • Updated beta tester names in credits
  • Fixed possible issue with saved game loading
  • Beta test period extended to Oct 20th

NOTE: Beta over, the game is now released!

All I ask in exchange is that you try to drop me an email (or comment here) how it ran for ya and what you think. It supports app2sd.

So far I’ve it’s been tested on a Nexus One, Galaxy S and G2 Touch. (Thanks enaskil and Devlin) I wonder if it runs on a G1.. I couldn’t get the one I ebay’ed to let me log into google and get into the real phone. Silly living in Japan.

The only real issue I’m seeing is the software keyboard pops up in portrait when the game is in landscape – I think this is because I’m lying to the OS and telling it to use portrait so my GL surfaces will be faster. (I do manual rotation)

Is there a way to hint to the OS to show keyboard/dialog in landscape? Guess I should try it in “real” landscape and see if it’s actually slow, I’m just going by my past experiences with other phones and something I read somewhere.

EDIT: I fixed the keyboard orientation problem, turns out there is no penalty in Android (afaict) for initting your GL surface in landscape mode.