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Introducing Space Casino, a little browser based gamelet written to test stuff out

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Play it in your (desktop) browser here (oops, I took the server down for now, so it will just say “please wait” forever and isn’t playable right now!)

Some background info/discussion on it here

This entry was posted in Development/RTsoft, Unity on March 27, 2018 by Seth.

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Seth's feeds: Mastodon - Twitter

Profile Picture Seth A. Robinson on 8/25/2026

playing with the 3ds, trying to understand how the depth stuff works

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Profile Picture Seth A. Robinson on 8/25/2026

depth buffer

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Profile Picture Seth A. Robinson on 8/21/2026

Playing Zelda on a $99 Looking Glass Go 'holographic' display. Big thanks to @LKGGlass for open sourcing their Unreal plugin - got it updated for Unreal 5.8 and hyper optimized for my project. (100x faster quilt rendering!) https://github.com/SethRobinson/HoloVCS

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Profile Picture Seth A. Robinson on 8/20/2026

Ha, found an ancient Windows build of Growtopia from November 11th, 2012 (Buildo.exe) labeled "V0.01". Can't actually play online with it, I tried :D That slightly disturbing text on the about screen survived until 2018 I think (?)

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Profile Picture Seth A. Robinson on 8/20/2026

Also, it appears ALL old Growtopia/ProtonSDK builds (pre July 2018) insta-crash on modern NVidia cards due to a dumb bug I made (I didn't expect OpenGL extension lists to be > 10KB in size). Oops. Worked around it by hacking the exe.

Profile Picture Seth A. Robinson on 8/10/2026

Been organizing and cleaning... surprised to find FIVE GeForce 1080 cards in the closet. Built an open 'bench machine' with mostly old parts (spent $300 for new MB+CPU) to make testing easy so I can sell 'em on Mercari. ($80-$100 range?) Old, but still a capable GPU.

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Profile Picture Seth A. Robinson on 7/28/2026

Two months ago I started working on Patchy, an MIT licensed cross platform photo editor. In addition to "properly feeling like Photoshop" it is the only open source editor that can handle 25+ years of my .psd files (including re-saving) accurately. Canceling my PS sub

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Profile Picture Seth A. Robinson on 7/28/2026

https://github.com/SethRobinson/Patchy

Profile Picture Seth A. Robinson on 7/22/2026

Patchy 0.82 released! Tons of fixes and improvements, including being able to import Affinity (.af) now. Also, here is breakout being played directly inside of a layered image, an included test for its scripting system. Win/Mac/Linux downloads & source: https://github.com/SethRobinson/Patchy

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Profile Picture Seth A. Robinson on 7/8/2026

Patchy 0.15 released - it's now multiplatform! (Windows, Mac and Linux) Any brave testers out there? Much faster and has a ton of new features: https://github.com/SethRobinson/Patchy

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