CGA QUEST!
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A Minimalist Game Written in 48 Hours For the 11th Ludum Dare 48-hour Game Development Competition by Jeremy Penner

Instructions are given in the in-game tutorial.  There are five levels (including the trivial starting level).  I'm curious to know what snags people hit.

THANKS:
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This game was written in Game Maker, which not only made it possible to spend some time with my six month old son this weekend, but also to participate in a 2-hour game development jam that happened to fall on the Saturday.  Thank you, Game Maker, for not making me write game loops and event management scaffolding for the umpteenth time, and thank you, Ludum Dare, for allowing me to take advantage of it!

Game Maker: 
http://www.yoyogames.com/make

My 2-hour "Klik of the Month Klub" entry: http://www.glorioustrainwrecks.com/wiki/Well_Well_Well

"Music" and "sound effects" created with Monotone, the premiere music tracker for the PC speaker.
http://www.oldskool.org/pc/MONOTONE

This game is dedicated to the crazy gonzo game designers at GloriousTrainwrecks.com, and the fantastic thinkers and writers at The Gamer's Quarter (gamersquarter.com).