BlockOut v0.LD48_11
LoneStranger - 04/20/2008
headley@lonestranger.net
http://www.lonestranger.net
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Aim of the Game is to Protect Your
Goal by Placing Bricks on the Board
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H - Help Screen/Pause
Arrows - Placement Selector
Z/X - move Brick Selector
Enter - Place Brick/Pay Cost

A/S - Move Paddle w/AI (Cheat)
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Unpack this zip file to a folder and execute "run.bat" or the
command line:

java net.lonestranger.ld48.eleven.Game

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This is by far not what I wanted it to be.  There are only two 
brick types implemented, but I think its enough to get the idea 
of the game I wanted to do.

I wrote it using the Sun JVM version 1.6.0, however, it should 
work with version 1.5.0.  It will not work with 1.4.2, because 
it needs the System.nanoTime() method.

The ball will bounce around and the computer will attempt to keep
it in play.  The player gets points/money for each couple seconds
the game is going.  If the ball leaves the field of play through
the bottom, the player gets bonus money.

If the ball leaves the field of play through the top goal, the game
is over and the score is reported.

I know the collision on the bricks from the side isn't the best.  I 
have some solutions in mind but not time to implement them.

Thanks for trying out my game!