Book Review: Irrlicht 1.7 Realtime 3D Engine Beginner’s Guide
Posted in Reviews on Nov 24th, 2011
Hey look a new book on Irrlicht! What it covers: Detailed information on setting up your dev environment (covers Windows, linux and OSX) Basic overview of the engine accompanied by some simple example code. I don’t think the longest code example is more than two pages. Using sprite sheets Using CopperTube to export a scene [...]
