-->

Category Archive for 'Dink Smallwood'

Ok, back from vacation and focusing on finishing up Dink! I’ve sent out the first beta (universal binary for all iDevices)  – hoping to hear it works ok.  In the meantime, will run through and apply some more features and fixes, and also see if I can get out a PC version. One click DMOD [...]

Read Full Post »

Well, I’ve been pretty busy working on some top secret projects (if I talked about them, they’d have to kill me!) but in the background the improved Dink has been slowly shaping up for release. Here are the latest new things (all the screenshots are from the iPad): It’s now a universal app – it [...]

Read Full Post »

Thanks to a herculean voting campaign by “iamnobody2″, Dink has stirred up enough votes to be chosen for the Kououshi live playthrough! What does that mean?  It means you can hear a funny and expletive filled commentary as Dink is played through and make smart remarks in irc while it happens! Or, if you miss [...]

Read Full Post »

More Dink stuff.  I’ve been focusing on the more technical parts, especially dmod support. Please ignore the ugly temporary GUI I’ve got going now. The .dmod format When Dink was developed, I didn’t give too much thought to how add-ons would work.  Here is what it had: Each dmod gets its own directory name A [...]

Read Full Post »

Note from Seth: This post is from Justin Martin, the awesome artist behind Dink Smallwood and the new Dink port we’re doing for iPhone! He’ll be using codedojo from time to time as well. Just check the name near the top to see if it’s Seth or Justin who is posting. The bitter After five+ [...]

Read Full Post »