Posted in Art, Dink Smallwood, Life on Jan 5th, 2010
Note from Seth: This post is from Justin Martin, the awesome artist behind Dink Smallwood and the new Dink port we’re doing for iPhone! He’ll be using codedojo from time to time as well. Just check the name near the top to see if it’s Seth or Justin who is posting. The bitter After five+ [...]
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Posted in Art, Life, Tech Tips on Jan 18th, 2008
Last week my mom sent me a picture of a ‘surprise’ her dog did that had a suspiciously interesting shape. Not to be outdone, I sent her a few of my own. I mean, my dog is even more special. Ok, if you hadn’t guessed, these were not exactly totally natural. I used 3dsMax and [...]
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Posted in Art, Development/RTsoft, Tech Tips on Jan 17th, 2008
A while back I wrote a freebie utility that checks a series of images and then crops them all to the smallest enclosing rect. In my BREW phone game making adventures, I had single-image horizontal sprite strips that were wasting a lot of space and added features to handle finding the smallest enclosing rect and [...]
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If you’re as lazy as me you want to be able to press one button (or run one .bat file) to get your game sprites rendered and processed right into the final format and directory, so you can see them in the game. First, you need a model with animations. In this example, I’m using [...]
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